Category: game development
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PGDF Awards (part 2)
(part 1 here) The application process could have been simpler. The nomination instructions were hidden in a subpage. I had to get birth certificates and stuff just to prove the games are authentic Filipino. Are we that distrustful as an industry that we’ll think someone is going to cheat here? Last Wednesday, I received an […]
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PGDF Awards (part 1)
Getting awards isn’t really a priority in all my game-makings. I’m not keen in joining sponsored/professional competitions. They tend to be serious and stressful and that level of competition just isn’t fun for me. Besides, the games I like to make and the games judges expect rarely exist in the same universe. Sure, I dream […]
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From Flash to Atari 2600
For more almost 2 months now, I’ve been trying to learn making games on this: Why (normal answer)? I didn’t have real assembly programming experience so I have no idea how hard the ‘good old days’ actually were. (Blame my college instructor who only met us thrice, gave us passing grades and disappeared). I want […]
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How to make an “educational” Math game
Dudes, I am not an educator. I taught some classes, yes, but I don’t have formal education on educating. I don’t claim to be an expert on teaching kids. But I am, to a certain extent, a gamer. But nope, I’m not hardcore. Just a gamer. My Personal Sad Story Here’s my personal sad story: I […]
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Sextinction Art Update
Background I joined the Global Game Jam and made a sex game called Sextinction. It features some of the improvements I made on RPGAutomata (aka my RPG Engine). I spent majority of the weekend getting a pretty kewl dialog tree system up and running. The game turned out crappy. It was crap because of two […]
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If U R in it, CH side by side
.. is a lame riddle I learned as a child. Oh look: New updates to that RPG engine I’m making includes dynamically changing the tilesets and adding mouse controls. So I decided to make a game that features it. This game is about Catholics and their churches. It isn’t ready yet, hence the screenshot. The […]