Tag: game development
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From Flash to Atari 2600
For more almost 2 months now, I’ve been trying to learn making games on this: Why (normal answer)? I didn’t have real assembly programming experience so I have no idea how hard the ‘good old days’ actually were. (Blame my college instructor who only met us thrice, gave us passing grades and disappeared). I want…
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Self Assuring Status Update
A month ago, some business guy offered me a job — a really senior position for their startup. Which I accepted. Given my anti game development company stance, some people might think that I’m selling out. Which I’m totally not.
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A game about being in an office.. of ninjas!!
What could be cooler than working in an office of ninjas? Actually making a game about it! **Disclaimer: Any similarity to a real office is purely coincidental. ** Tilesets by Silviera Neto (the rest I did myself) Uses the Tiled Map Editor and Pushbutton Engine.
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Love/Hate 1st draft
I had this idea about a 3d game where the player tries to rescue a girl confined in a box. Did my initial sketches in Flash and all of it were crap. I couldn’t imagine good enough gameplay or athmosphere for it to be compelling. So I scrapped the idea and worked on something a…
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Jollibug now with parallax
My friend is making a game called Jollibug. He made it during the Global Game Jam. It isn’t about a certain fastfood mascot — although I personally believe otherwise. He forced me at gunpoint to upload some updates of his game in my blog. He said he put some parallaxing on the layered backgrounds now. He…
